Framework · SwiftUI (iOS 17+)
SwiftUI Development Services
Declarative iOS UI development — the modern way Apple intends apps to be built.
4+years experience
10+projects built
What I ship
What I build with SwiftUI
- 1Consumer apps following the Human Interface Guidelines with native navigation
- 2Complex form-heavy apps with validation, conditional fields, and multi-step flows
- 3Custom animations using matched geometry effects and phase animators
- 4Widget and App Clip extensions alongside the main app target
- 5iPad and iPhone adaptive layouts with the same SwiftUI codebase
Capabilities
Key features I use
- @Observable and @Environment for app-wide reactive state
- NavigationStack and NavigationSplitView for deep-linkable navigation
- Swift Charts for native, performant data visualization
- SwiftData for lightweight local persistence without Core Data complexity
- Async image loading and progressive rendering out of the box
Decision guide
When to choose SwiftUI
- Building for iOS 16+ — the framework matured significantly at iOS 16 and 17
- You want a single codebase that works across iPhone, iPad, and Mac Catalyst
- You need Widgets, App Clips, or WatchOS extensions alongside your main app
- Rapid iteration speed matters — SwiftUI previews dramatically accelerate UI work
Honest trade-offs
Limitations to know
- Older iOS target support (below iOS 16) requires UIKit — SwiftUI before iOS 16 has meaningful gaps
- Complex custom layouts that need pixel-perfect control sometimes require UIKit representables
- Large list performance with complex row content still lags behind UIKit's UITableView
FAQ
Common questions
SwiftUI or UIKit for a new iOS app?+
SwiftUI if you're targeting iOS 16 and above. The development speed is significantly faster, the code is more readable, and Apple is investing all new APIs in SwiftUI.
Next step
Need a SwiftUI developer?
Tell me what you're building. I'll give you a straight answer on whether SwiftUI is the right choice and what I'd build for your specific use case.